Design for experience, not features

January 26th, 2010 by Simon Kirby · 3 Comments so far - click here to leave yours

The iPhone is one of the least usable phones for sending text and email but gets the highest consumer satisfaction of any smartphone. Why? It’s designed around experience not features.

How to time product launches perfectly

January 25th, 2010 by Simon Kirby · 4 Comments so far - click here to leave yours

Premature genius is one of the most overlooked challenges of product development. To visualise the problem, think of a change curve. Launch too early and no amount of marketing and development spend will get you to take off. Launch too late and you may not catch up with competitors.